Blind Phantasm
A 2/3 for three mana with no rules text at all, printed in a set famous for cramming experimental mechanics into every margin. That juxtaposition is the whole curiosity here: an expansion built to peer into the game's future included, deliberately, a creature with nothing on it. The Illusion type usually drags some baggage along (the recurring conceit that the thing isn't really there, often expressed as a body that sacrifices itself when targeted), but this one carries none of that. It is a clean vanilla blue creature, durable enough to trade in combat and too inert to threaten anything past it. The interest is archival rather than strategic. It functions as a baseline reading: this is what a blue three-drop with zero text actually buys you in raw stats, a fixed point against which the era's better-statted or ability-laden bodies could be measured. Set against the blue creatures that mattered, the 2/3 always sat a step behind, durable on defense and harmless on offense. What makes it worth noting is precisely that plainness; it marks roughly where the floor sat for a midrange blue body before power creep hauled the whole category upward, leaving cards like this as the reference line nobody builds around but every comparison quietly assumes.
