Blight Titan
Deathtouch on a 6/6 is usually decoration: a body this size trades up on its own, and the keyword only bites against something bigger. Here it earns its slot at the margins, letting the Giant block or crash into anything and come out ahead while the rest of the card assembles a board. The engine is the mill-into-incubate loop: every attack or entrance dumps two cards, then reads the yard for creatures and produces a single Incubator token carrying that many +1/+1 counters. The deeper the graveyard when this arrives, the fatter the token, so it rewards a game already fed rather than one you still have to prime. What keeps it from running away is the tax buried in incubate itself. You do not get a creature; you get one Incubator token, a dormant 0/0 waiting on a mana payment to flip. That token is its own body: it wears the counters but inherits none of the Giant's deathtouch, and until you pay to transform it, it is a stat line on an artifact rather than an attacker. The gap between generating a token and actually fielding one is what balances stacked self-mill, graveyard scaling, and a resilient threat onto a single six-drop. Its ceiling is set less by the 6/6 than by how much your bin has grown by the time it hits the table.

