Blessed Respite
Two effects that rarely share a card, stapled together by a single design logic: buying a turn and refilling a library. The Fog half is the reason this can be held up as an instant, and it turns the shuffle into something you can time around a lethal attack rather than a proactive maindeck slot. The graveyard-into-library clause targets any player, which is the wrinkle that separates it from every green anti-mill lifeline: point it at an opponent whose whole plan is a stocked graveyard, and you are not defending your own library so much as dismantling theirs, resetting flashback fuel, delve counts, and reanimation targets in one shuffle while the Fog covers the tempo you spent doing it. Green has always had graveyard-hate stitched onto other effects (Elvish Rejuvenator-style bodies, enchantment-based recursion loops), but the color rarely gets to answer graveyard strategies at instant speed without committing a permanent. That is the real position this occupies: a reactive, one-shot piece of green graveyard interaction that also happens to preserve your own combat, so the tempo cost of casting it on the defensive turn is refunded by the damage it prevents.
