Bladetusk Boar
Intimidate is the evasion keyword that scales with the format around it, and this is the plainest version of the deal: a 3/2 body that gets through any board lacking a red or artifact creature. In a heavily red mirror the keyword does almost nothing; against an opponent committed to white, blue, or black ground stallers, those three power show up unblocked turn after turn. The pricing logic lives entirely in that swing. A 3/2 for four mana with no evasion is unplayable filler, but the intimidate clause borrows value from your opponent's color choices rather than from your own deck, which is why the rate looks soft on paper and plays sharper than it reads when the matchup cooperates. Intimidate descended from the older fear keyword, which was the same idea narrowed to artifact and black blockers; widening the dodge to "shares a color with it" made the ability legible across all five colors at the cost of making it weaker in mono-red, where every opponent's red creature is a wall. The body itself is the tell that this was built as a commanding common: a glass-cannon 3/2 that wants to be attacking, not blocking, and that asks nothing of the rest of your deck beyond a willingness to race.


