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Moxonomy

Bitterblossom

Kindred Enchantment — Faerie1 generic manaBlack mana

A two-mana enchantment that pays you a creature every turn for the rest of the game is the kind of math that breaks formats, and the life loss is the only governor on it. Each upkeep clips a point off your total whether you need the body or not, so the card is its own clock: a token engine that taxes the controller, and the longer the game runs the more that tax compounds against you. That self-inflicted bleed is what made the design printable. It also made the card faster than it looks, because a deck that wins before the life total matters never pays the full price. Token aggro lists used those flyers as evasive beaters and as fuel: anthem effects turn a zero-cost token into a real threat, sacrifice payoffs eat the surplus, and tribal payoffs reward the Faerie type the enchantment keeps stamping out. The result was a card that warped its formats hard enough to earn a Modern ban for a stretch before coming back, the rare token-maker treated like a combo piece rather than a value engine. The friction that holds it back from pure degeneracy is the empty turn it costs: no token until your next upkeep, no immediate board impact, just two mana spent and a promise that the engine will outpace the life it bleeds.

Bitterblossom (spg)
SPG · #133mythic
Pricing
Normal: $34.54
Foil: $36.45
Oracle Text

Rules text

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

13 sets
Show all 13 other printings
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