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Moxonomy

Bewilder

Instant2 generic manaBlue mana

The -3/-0 is the giveaway: this is a defensive cantrip, not a removal spell. Knocking three power off an attacker for a turn keeps your blocker alive or saves your life total without losing a card, and the cantrip means you never feel the tempo cost in the long game. That power-only reduction is the entire point of the design: a softer cousin to the older trick of shrinking a creature's offense for a single swing. It does nothing about toughness, so it can never trade up or kill, only blunt. What makes it more than a margin-of-error combat answer is the draw stapled on: the floor is "replace itself," and the ceiling is "ambush their alpha-strike and refill." Cards like this exist to grease a controlling deck's curve, smoothing the dead turns where holding up a response and digging for a real answer is the best play available. The body of the effect is forgettable; the cantrip is why it ever made a deck.

Bewilder (plst)
PLST · #IMA-43common
Pricing
Normal: $0.23
Foil:
Oracle Text

Rules text

Target creature gets -3/-0 until end of turn. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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