Betrothed of Fire
An Aura that turns the rest of your board into ammunition. The design idea is conversion: every untapped creature you control is a stored +2/+0, redeemable by feeding it to the enchanted body, and once you have squeezed out what you can, the host itself becomes the final detonation, pumping the whole team. The friction sits exactly where it should. Each activation costs a creature, so the math only works if you are already winning a board you are about to lose, or if you have expendable bodies to throw at it. The fodder must be untapped for the single-target pump, gently penalizing you for cashing in attackers mid-combat, and the closing line (sacrifice the host) burns the Aura's investment outright. The card reads as a finisher dressed up as a combat trick: spend your creatures to push one through, or pop the enchanted body to alpha-strike. It comes from the era of Auras that asked you to commit before knowing whether the swing connects, when the downside of investing two mana plus a target into a creature that might just get killed in response was considered a fair price for explosiveness. A whole creature per activation is a steep tariff, and that tariff is what stops a two-mana enchantment from trivially closing games. The reward is precise and loud; the cost is everything else on the table.
