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Moxonomy

Besieged Viking Village

Plane — Earth

Planechase built its whole identity on the tension between chaos and control: the planar die adds a variance engine to a game already full of variance, and most planes lean into the swing. This one instead grants a stable, repeatable payoff to every attacker at the table. The Boast grant is the load-bearing part. Boast keys off having attacked and fires once per turn, so it quietly turns any combat into a slow-build engine: attack, feed one mana, grow a counter, and do it again next turn. That the ability lands on all creatures, not just yours, is the honest cost of a symmetrical plane, but the attack requirement means the player pushing damage gets the most out of it. The chaos trigger sharpens that further, protecting an attacker with an indestructible counter rather than dealing damage or reshuffling boards; it rewards the player already committing to combat rather than punishing everyone equally. Together the two abilities describe a plane about incremental board development instead of the explosive resets Planechase usually reaches for. It is a design that asks a shared table to keep swinging and quietly compounds the advantage for whoever does it most, which is a subtler proposition than the format's usual dice-roll spectacle.

Besieged Viking Village (who)
WHO · #570common
Pricing
Normal: $0.28
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Oracle Text

Rules text

All creatures have "Boast — 1 generic mana: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.) Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
N/A
Vintage
N/A
Commander
N/A
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
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