Benalish Sleeper
Pay the extra black pip and a 3/1 body becomes a two-way edict, each player sacrificing a creature of their own choosing. That symmetry is the whole negotiation, and the caster controls the timing of it: you choose when to fire it and what you can afford to lose. Cast it into your own empty board and the trade breaks in your favor, feeding the edict a body you were happy to spend anyway. Unkicked, it stays a fast, fragile early attacker: aggressive, disposable, the kind of card an aggressive plan is glad to draw when the game is still about the red zone. The single black splash on a white two-drop points squarely at a two-color deck that wants pressure early and a resilience-shredding answer later, folded into one card so the aggressive draw never comes up dead. The self-sacrifice clause is the cost of that flexibility: an edict lets the opponent keep their best creature if they have chaff to feed it, and it will just as happily claim one of your own creatures if you misread the board and have nothing spare to spend. It asks you to count creatures before you commit the mana, but the floor never drops below a playable body swinging for three.
