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Moxonomy

Benalish Honor Guard

Creature — Human Knight1 generic manaWhite mana

A 2/2 for two mana whose growth is gated behind a single deckbuilding promise: every legendary creature you control pushes its power up, and nothing else does. That makes it a payoff dressed as a body, an honest white two-drop that turns into a real threat only if the rest of the deck commits to legends. Because the bonus reads only the battlefield, the card lives or dies by board state: with no legends out it is a vanilla beater, and with three it is swinging for five. The design sits in a recurring tension white knows well, the cheap aggressive creature that wants to fill a curve but also wants to reward a specific build-around. Here the reward axis is power alone (the toughness never moves), so it grows into a hitter without getting harder to kill, which keeps the scaling aggressive rather than defensive; it hits harder but dies to the same removal it always did. It is a clean piece of legendary-matters signposting: a common-weight payoff that tells you exactly what kind of deck it was built to belong to, and contributes very little outside it.

Benalish Honor Guard (j22)
J22 · #155common
Pricing
Normal: $0.10
Foil:
Oracle Text

Rules text

This creature gets +1/+0 for each legendary creature you control.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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