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Moxonomy

Belt of Giant Strength

Artifact — Equipment1 generic manaGreen mana

The joke is baked into the equip cost. Ten generic mana to strap a creature into a flat 10/10 body is a rate nobody would pay, until you read the second clause: the cost drops by the power of the target. Point it at a big enough attacker and the equip becomes free, which inverts the usual Equipment logic. Most equipment rewards you for suiting up a small creature and turning it into a threat; this one asks you to already have a threat, then flattens it to 10/10. That makes it a lightning rod for the corner cases where a creature's power is arbitrarily large: anything that pumps into the double or triple digits equips this for zero, and the base 10/10 becomes a floor rather than a ceiling when combined with further static buffs. It is also a quiet answer to a certain kind of vulnerability, since setting base power and toughness overwrites the small stat lines that other effects have shrunk a creature down to. The design lives entirely in that scaling clause: a number that looks unpayable on its face, engineered to be trivially payable in exactly the decks that want a 10/10 walking around for two mana of setup.

Belt of Giant Strength (afc)
AFC · #38rare
Pricing
Normal: $2.74
Foil:
Oracle Text

Rules text

Equipped creature has base power and toughness 10/10. Equip 10 generic mana. This ability costs X generic mana less to activate, where X is the power of the creature it targets.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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