A 7/5 for three that needs feeding, and TMT is unusually generous about the feeding. The discard-or-sacrifice tax that reads like a liability becomes low rent here because the common pool is stuffed with permanents BG Sacrifice was already going to spend: the Food from Anchovy & Banana Pizza, the utility lands you crack for value (Escape Tunnel, TCRI Building), spent equipment, the chaff Putrid Pals leaves behind. Each attack converts something you weren't using into seven damage on a body the medium-speed common map cannot block. The format sizes its bodies at 2/3s and 3/2s, and none of them trade up into this.
That makes it the payoff that justifies committing to a sacrifice shell rather than treating the trigger as a goodstuff splash. The hybrid cost asks only for black or green, so it stays open in your early picks: take it P1P1 and let it pull you toward Golgari rather than locking you in. Once you're committed, it goes ahead of the format's removal commons, because a clock that closes in three swings demands an answer most tables can't reliably draw.
The discard half is the weaker mode, and worth saying plainly. TMT has no common payoff that turns a pitched card into value, so discarding is straight card disadvantage on the turns your board has nothing expendable. Discipline the deckbuilding so those turns are rare.
Stomped by the Foot kills it, but only the black drafter at the table draws that line. The genuine drag is the topdeck on an empty board against UR Sneak or a flier-heavy GU build: the trigger sacrifices a permanent (a land works, the body stays), but a ground 7/5 does nothing against an evasive clock. Maindeck always; just keep a second plan against the sky.


