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Moxonomy

Bearer of Glory

Creature — Human Soldier1 generic manaWhite mana

The half-a-lord that only tips one direction. Attacking with this creature is a genuine improvement (first strike on your turn turns a two-power body into something that trades up and clears blockers before they connect), but the moment it needs to hold the fort, that edge evaporates: on your opponent's turn it blocks as a plain 2/1. The anthem is priced to match. Five mana for a one-turn team pump is not the kind of rate that builds a game plan around itself; it is a late-game mana sink, the button an aggressive white deck presses when it has flooded the board and needs to push the last few points across an empty crackback. What makes the design coherent is that both halves point the same way. This is a creature built to be on the offensive and rewarded for it, from the asymmetric first strike to the pump that only matters when you are already committing to the swing. It fills the two-drop slot in a go-wide white deck without pretending to be a defensive piece, and the anthem gives that same deck something to do with the mana it would otherwise waste once its hand is empty.

Bearer of Glory (tdm)
TDM · #4common
Pricing
Normal: $0.05
Foil: $0.07
Oracle Text

Rules text

During your turn, this creature has first strike. 4 generic manaWhite mana: Creatures you control get +1/+1 until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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