Battlefield Raptor
The load-bearing number is the 2 in the toughness box. A one-mana flyer with first strike would barely register as a 1/1; the extra point of toughness is what turns those two keywords into a functional air defense. First strike lets its single damage land before an incoming attacker's, so any X/1 flyer that tries to trade dies mid-combat without ever connecting, while this body walks away clean. That is the whole deterrent: it eats one-power evaders for free and forces bigger attackers to actually commit their toughness rather than chip in safely. The honest ceiling is that the math tightens fast. A 2/2 in the air survives the first-strike point and kills the Raptor outright, so this is a check on early aerial pressure, not a wall against midgame threats. Nothing here generates card advantage or scales past the opening turns, and a first-striking flyer is only ever as valuable as the attacker it discourages. White has a long tradition of small, defensively slanted flyers that ask more of the board state than their stats suggest, and this sits squarely in that line: a rate creature in the plainest sense, built so the keywords carry the work the modest body cannot. Its job is to hold the sky through the early turns and clock in for one point of evasive damage once the ground stalls out.
