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Moxonomy

Battlefield Promotion

Instant1 generic manaWhite mana

Three effects stapled onto one instant, and the sum is a combat trick that also grows a board. The +1/+1 counter is the piece that outlasts the turn: unlike a temporary pump, the size increase stays after combat resolves, so a favorable block leaves you ahead on the battlefield rather than just even. First strike is the timing hook, letting a defending creature kill an attacker before it swings back or letting an attacker punch through unscathed, and the two life is the padding that turns a close race in your favor. None of the three is remarkable alone; the combat pump is a nod to a long line of instant-speed tricks, first strike is the oldest trick in the book, and lifegain riders are common white filler. What earns the slot is that the counter converts a one-shot trick into permanent value, which is the axis that separates it from spells like Giant Growth that vanish at end of turn. Built for a go-wide creature deck that wants its combat interactions to compound, it rewards being cast when a blocker or attacker is already carrying its weight in the plan, not held as a reactive answer.

Battlefield Promotion (j25)
J25 · #173common
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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