Skip to content
Moxonomy

Battle Strain

Enchantment1 generic manaRed mana

An enchantment that taxes the act of blocking, routing the punishment through life total rather than direct damage to the creature the way a pinger would. The pitch is a clock the opponent never agreed to: a defender weighing a chump-block now has to price in an extra point, and across a grindy game those increments accumulate while the attacker keeps swinging for free. What undercuts it is that the meter only runs when blocks actually happen, which rewards a board where attacking is already profitable and the opponent is being forced to throw bodies in front. A card that mostly helps the player already pushing damage looks meaner on paper than it plays. The trigger also reads "whenever a creature blocks" without exception, so the controller eats a point too whenever they have to play defense, making it a poor fit for any deck that expects to be on the back foot. That two-way exposure narrows it to dedicated aggression, where you intend to be the attacker and rarely the blocker. It belongs to a thin line of red effects that tax the opponent's defensive choices rather than the controller's offense, an idea the game has revisited in fits without ever landing a rate that earns the slot over a more proactive two-drop.

Battle Strain (ody)
ODY · #177uncommon
Pricing
Normal: $0.31
Foil: $3.19
Oracle Text

Rules text

Whenever a creature blocks, this enchantment deals 1 damage to that creature's controller.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close