Bastion of Remembrance
Blood Artist proved the effect worked; this is the version that survives a board wipe. Where Blood Artist and its imitators put the drain trigger on a fragile 0/1 that every sweeper takes with the rest of the team, moving the trigger onto an enchantment means the payoff outlives the creatures dying around it. That is the whole structural insight: aristocrat decks want to sacrifice their own board, and a wrath is often the biggest sacrifice they get. An enchantment-based drainer turns that catastrophe into damage instead of losing the engine to it. The enters-the-battlefield token is not incidental, either: it seeds the graveyard loop with a body the moment the enchantment lands, so the card partially pays for itself and gives the first sacrifice outlet something to eat. Note the asymmetry in the drain, too. Each opponent loses a life, but you gain only one regardless of how many opponents you face, which quietly tunes the card toward one-on-one damage races rather than multiplayer life-swings. It is the drain-on-death effect built for permanence rather than presence, and that single relocation from creature to enchantment is what changed the archetype's math.

Rules text
Format Status
More formatsFewer formats
Other printings
- Avatar: The Last Airbender Eternal#160
- Final Fantasy Commander#274
- Tarkir: Dragonstorm Commander#171
- Foundations Jumpstart#403
- Duskmourn: House of Horror Commander#131
- Bloomburrow Commander#179
- Fallout#182
- Fallout#710









