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Moxonomy

Basilisk Gate

Land — Gate

Every Gate before this one asked to be counted for flavor rather than function: they entered tapped, gained you a trifle of life, and otherwise sat in the manabase as a themed penalty you paid for the tribal joke. This is the card that gives the joke a payoff. Its first ability is the barest possible mana source, a colorless tap for one, which tells you the value was never meant to live there. The second ability is where the Gate count cashes in: a repeatable pump that scales with every Gate you have assembled, sorcery-speed so it can only turn a board into a threat rather than ambush a blocker or blow out combat. That timing restriction is doing real balancing work. A creature-boost that grows with a whole subtype's worth of lands would be oppressive at instant speed; confined to your main phase, it becomes a slow, telegraphed finisher that rewards the deck for having overcommitted to a land type most builders treat as a liability. What makes the design notable is the direction of the incentive: it retroactively justifies flooding your mana base with Gates, converting a deckbuilding cost into an accumulating win condition. The more your lands looked like a gimmick, the harder this one hits.

Basilisk Gate (mb2)
MB2 · #104common
Pricing
Normal: $0.33
Foil:
Oracle Text

Rules text

Tap: Add Colorless mana. 2 generic mana, Tap: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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