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Moxonomy

Barrow Naughty

Creature — Faerie1 generic manaBlack mana

Conditional lifelink is the whole trick here: the 1/3 flyer sips life only while another Faerie shares the board, which turns a defensive stat line into an incremental drain the moment a tribe assembles around it. The design is unabashedly a payoff piece for a wide, evasive Faerie strategy rather than a card that carries games alone. A 1/3 for two blocks well and trades up in the air, but the body is deliberately small so the lifelink rider stays a reward for going wide, not a freebie. The pump ability at 2 generic manaBlack mana for +1/+0 is the pressure valve: it lets the drain scale in the late game when you have mana to spare, nudging a defensive blocker into a slow, repeatable clock. What holds the whole package honest is the dependency clause. Strip away your other Faeries and it loses the lifelink, so the card asks you to protect a board rather than hide behind a single threat. This is menial tribal-glue work done cleanly: a common-tier body that only turns on inside the deck it was built for, and does nothing special outside it.

Barrow Naughty (woe)
WOE · #81common
Pricing
Normal: $0.12
Foil: $0.14
Oracle Text

Rules text

Flying This creature has lifelink as long as you control another Faerie. 2 generic manaBlack mana: This creature gets +1/+0 until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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