Bane of Bala Ged
The Eldrazi cost in this attack trigger isn't damage, it's annexation. Two permanents exiled the instant it is declared as an attacker, before blockers come down and long before a single point of damage is dealt: there is no targeting clause for hexproof to dodge, no graveyard to rebuild from, and the only choice the defender gets is which two pieces of their board they would least like to lose. That timing is the whole point. The card does not need to push through a single hit to wreck you; just swinging, every turn it survives, strips the opponent down. That is the design logic of the Eldrazi titan school, where combat damage is almost beside the point and the real clock is the steady evaporation of an opponent's manabase, blockers, and engine pieces. The 7/5 body is the part of the bargain that keeps the card honest: it cannot block-and-trade its way to safety, and five toughness means plenty of removal answers it before a second declaration ever happens. Everything is back-loaded onto the attack step. Where a Vorinclex or a Sheoldred wants you alive to harvest slowly, this asks one blunter question on repeat: can you remove a creature that subtracts two of your permanents from the game each time it declares an attack? Two declarations have exiled four permanents past most recursion; a third usually leaves the opponent playing off a stripped board with no road back.


