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Moxonomy

Balshan Beguiler

Creature — Human Wizard2 generic manaBlue mana

Mill as a side effect of combat, on a body too small to land that combat reliably: this is the design problem baked into the card. The trigger only fires when a 1/1 connects with a player, which means a Wizard with no evasion and no protection has to find a way past every blocker first, and even then the payout is one card, chosen from two revealed off the top. That is a slow clock and a soft one. The card belongs to the small school of early-Odyssey self-mill and graveyard-feeding effects, where filling a yard was its own reward and threshold turned dead cards into a resource, but it points its mill at the opponent rather than the controller, which puts it in an awkward middle: too gentle to be a real mill plan, too dependent on combat to be reliable disruption. What makes it more than a footnote is the choice clause. You do not bin a random card; you see two and pick, which lets you strip a known answer or deny a graveyard payoff your opponent wants back. The effect is sharper than the rate, and the body is the tax you pay for it.

Balshan Beguiler (ody)
ODY · #66uncommon
Pricing
Normal: $0.12
Foil: $1.57
Oracle Text

Rules text

Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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