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Moxonomy

Balance

Sorcery1 generic manaWhite mana

Symmetry that reads as fairness and resolves as anything but. Every resource axis the game tracked in its earliest years (lands, creatures, cards in hand) gets cut to the minimum in a single sorcery, and the floor on each axis is set by whichever player already controls the fewest. The asymmetry comes from the build, not the resolution: a deck that fires this off two lands while running creatures light and dumping its hand early has already established the floors at near-zero for itself, so the spell costs the opponent everything and costs the caster almost nothing. The mana compounds it: two mana, one of them generic, in the color that already owned the best disruption in the game. It has been restricted in Vintage for essentially the entire history of that format and banned in Legacy. The design lineage that followed (Wrath of God's creature-only scope, Armageddon's lands-only scope) reads as Wizards spending decades unbundling what this card did in one printing. The lesson it taught the design team is that symmetry is not fairness: later symmetrical effects built to look even all inherit it, because a symmetrical effect is only symmetrical when both players paid the same setup price to reach it.

Balance (prm)
PRM · #36278rare
Pricing
Normal: $1.25
Foil:
Oracle Text

Rules text

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Banned
Vintage
Restricted
Commander
Banned
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Banned
PreDH
Banned
Pauper Commander
N/A
Oathbreaker
Banned
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Banned
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Banned
Printings elsewhere

Other printings

26 sets
Show all 26 other printings
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