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Moxonomy

Balamb T-Rexaur

Creature — Dinosaur4 generic manaGreen manaGreen mana

The green answer to the fixing-versus-fatty problem, solved the way green has always solved it: give the card two jobs and let the deck decide which one it needs. Drawn early, when the mana matters more than the beef, forestcycling turns it into a Forest for two generic, smoothing the curve and thinning the deck. Drawn late, or when the board has stalled, it flops down as a 6/6 with trample and a three-life cushion against the aggression that green midrange tends to invite. That dual purpose is the entire reason a nearly vanilla body earns a slot: the cycling floor means the card is never a dead draw, only a slower one. The design lineage runs through the beasts that first made "big creature or land, your call" a green staple, tucking a small life-gain trigger onto the entry rather than folding the payoff into a wider board swing. Nothing on it is trying to break a format; it is built to be the safe inclusion, the card you run because it cannot rot in your hand and occasionally punches for six. The life gain on entry is the least glamorous line of text and the most honest about what the card is for: a smoothing piece that happens to close games, priced so the ramp deck never has to choose between fixing and finishers.

Balamb T-Rexaur (fin)
FIN · #173common
Pricing
Normal: $0.15
Foil: $0.19
Oracle Text

Rules text

Trample When this creature enters, you gain 3 life. Forestcycling 2 generic mana (2 generic mana, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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