Baffling End
Cheap white exile that hands the price back when the enchantment dies: the 3/3 trampling Dinosaur is the tax for stapling Banishing Light's permanence onto an effect that only costs two mana. The leaves-the-battlefield clause matters more than it looks. Disenchant-style removal, sacrifice value, even bouncing your own enchantment to re-trigger it all carry a downstream cost, which keeps an answer this efficient from being a free trade. The target restriction is the other half of the design: capping exile at mana value 3 or less means it cleanly answers the early curve (mana dorks, two-drop beaters, small threats) while letting the bigger payoffs walk past, so it reads as a tempo tool rather than a catch-all. The Dinosaur token is chosen with intent too. A 3/3 with trample is meaningful without being decisive: it closes a stalled board only slightly faster than the creature you exiled would have, so the refund pressures you without punishing you. It is a tidy expression of conditional removal where the answer carries its own eventual refund, asking you to win before the bill comes due.

