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Moxonomy

Badlands Revival

Sorcery3 generic manaBlack manaGreen mana

Golgari has always paid its reanimation in installments: a body back to the battlefield here, a card back to hand there, one clause per spell. What this compresses is the sequencing. The first half reanimates a creature outright, dropping it onto the battlefield the way a targeted Reanimate does; the second half is Regrowth narrowed to permanents, so it recovers a fetchland, a mana rock, a planeswalker, or a second creature, but not the burn spell or counter in your yard. That "up to one" on each half is the quiet part doing the load-bearing work: neither target is mandatory, so the card never sits dead in your hand for lack of a legal creature or permanent to hit, and it still fires whatever entry trigger your reanimated creature carries while buying back a resource for the next turn. The five-mana price is what keeps the two-for-one from being oppressive; at sorcery speed there is no ambush, no end-step blowout, just a rebuild on your own turn. It is a value spell built for the long game rather than the combo turn, the kind of card that converts two spent permanents into a threat on the field and a rebuy in hand from a single cast.

Badlands Revival (otj)
OTJ · #194uncommon
Pricing
Normal: $0.28
Foil: $0.21
Oracle Text

Rules text

Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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