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Moxonomy

Azorius Keyrune

Artifact3 generic mana

The Azorius entry in the guildmage-era manarock cycle, where each guild got a three-mana artifact that fixed its two colors and, for a guild-colored payment, animated into a creature whose stats and keywords matched the guild's identity. White-blue drew the body best suited to the way that pairing wins: a 2/2 flier, the kind of evasive clock most useful in a deck that grinds the board to a stall behind counterspells and removal. The until-end-of-turn clause is the restriction that earns the rest. The card is always an artifact, so it never escapes artifact removal, but as long as you leave it inert it offers nothing for creature removal to bite; it sits on the board as fixing, not as a target, until the turn you choose to spend mana animating it. That choice is the whole appeal: you swing the Bird in only after a sweeper has passed or when a flier closes the game, and you never have to leave a vulnerable body exposed in between. It is mana fixing that refuses to be a dead draw in topdeck mode, the activation tucked away as a late-game option rather than a liability, which is exactly the niche a two-color control deck most wants filled.

Azorius Keyrune (c13)
C13 · #236uncommon
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

Tap: Add White mana or Blue mana. White manaBlue mana: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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