Aven Wind Guide
The keyword anthem is the entire reason this exists: granting flying and vigilance to every creature token you control turns a board of otherwise grounded chaff into evasive, untapped attackers that still hold the fort. That clause scales with how many token generators surround it rather than with its own modest 2/3 body, which is why the card contributes almost nothing on an empty board and multiplies fast on a full one. Embalm is the elegant second half of the design. Paying to exile it from the graveyard yields a token copy, a white Zombie Bird Warrior that carries the same anthem, so the effect survives a board wipe and returns to keep granting evasion to whatever you rebuild. The copy already has flying and vigilance printed on it, so the anthem does not enhance the copy itself; what it does is reinstate the lord for the swarm around it. The price on that recursion (six total mana across both colors, at sorcery speed) is the brake that stops it from being a free engine: you pay full retail and only when the table is already a token swarm does the anthem earn back its keep. This is a workhorse rather than a centerpiece, a piece that does nothing alone and quietly upgrades a go-wide plan built on creatures you never paid for individually.

