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Moxonomy

Aven Initiate

Creature — Bird Warrior3 generic manaBlue mana

A common flier built to fight twice. The body is a plain evasive beater at four mana, the kind of creature that fills a curve and chips away from the air, but the flying and the embalm cost are what give it shape. Embalm is the second act, and the structure of that ability is the whole reason this design works the way it does. Once the creature dies, exiling it from the graveyard at sorcery speed makes a white Zombie token copy with no mana cost, so a single card spends itself twice across a game: once cast for blue early, once embalmed for a heftier blue activation later. The exile clause is the discipline that keeps it from becoming a recursion engine; there is no looping, no repeated value, just one guaranteed encore after the original has traded or chumped. The timing window matters too, since embalm only fires as a sorcery: the token cannot ambush a blocker mid-combat, so the resilience it offers is grindy rather than tricky. It rewards a deck happy to play the long, attrition-heavy game where every card needs to be worth two, and the flying body ensures both halves do the same job: pressure from above that an opponent has to answer with the same removal twice.

Aven Initiate (akh)
AKH · #43common
Pricing
Normal: $0.04
Foil: $0.33
Oracle Text

Rules text

Flying Embalm 6 generic manaBlue mana (6 generic manaBlue mana, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

2 sets
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