Avacyn's Judgment
The discard cost is where this design earns its keep. Cast it straight off the top and you get a Forked Bolt that splits two damage among any number of targets: serviceable, unremarkable, a clean way to clear two one-toughness creatures. Pitch it to a discard outlet instead and the whole equation rescales. The madness cost is , and paying it swaps the fixed two damage for X damage divided however you like, which means the card you would otherwise have dumped to a rummaging effect becomes an open-ended burn spell whose ceiling is set only by your mana. That conversion is the design idea: a card built to reward decks already discarding it for value, turning a card-filtering side effect into reach and removal. The free-division clause compounds it; X damage you can spread across creatures and players at once is a finisher and a board sweep folded into one sorcery. The catch is the madness window. You only get the scaled version if a discard outlet hands it to you, so the card is a floor when drawn naturally and a payoff when enabled, and the gap between those two modes is the entire point. This is a conditional that punishes the deck splashing it for the floor and rewards the deck built to never cast it the boring way.




