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Moxonomy

Aura of Dominion

Enchantment — AuraBlue manaBlue mana

A repeatable vigilance engine, sold without the vigilance keyword. Tapping an untapped creature to untap the enchanted one means the bearer can attack and still hold up a blocker, attack again in a turn cycle that grants an extra combat, or simply stand back up after being tapped to crew, tap for mana, or activate something. The cost is structural rather than steep: a generic mana and a body that has to be untapped and uncommitted when you pay, which quietly competes with everything else you might want that creature doing. The rate sits at two mana precisely because that opportunity cost does so much of the limiting. It rewards a board wide enough to spare a tapper each time, and it punishes a deck that wants every creature swinging together. As an Aura it also carries the genre's standing risk: kill the enchanted creature in response and the enchantment falls off for nothing, so the value it generates has to outrun a single removal spell. The design belongs to a long line of untap effects that turn a creature into a flexible, reusable resource, the same axis Seedborn Muse works at the macro scale; this version keeps the loop local, manual, and paid for one body at a time.

Aura of Dominion (chk)
CHK · #51uncommon
Pricing
Normal: $3.98
Foil: $17.64
Oracle Text

Rules text

Enchant creature 1 generic mana, Tap an untapped creature you control: Untap enchanted creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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