Attended Socialite
Alliance packages an old idea into a keyword: this is a lord that pumps only itself, and only for the turn, every time you commit another body to the board. The distinction matters. A traditional anthem is static and passive; this creature's growth is a stack of temporary, one-turn triggers that unwind at cleanup, so the payoff lives entirely in the combat step you generate it. That makes it a go-wide reward that wants token generation and cheap creatures deployed in sequence rather than a permanent battlefield presence: the more entries you can string together in a single turn, the larger a single attacker becomes, but none of it sticks. The design leans on the tension between a fragile 1-toughness body and a scaling that only exists while you keep feeding it, which is why blink and flicker effects (and any repeatable token source) turn a modest two-drop into a genuine threat. It rewards building around the enters-the-battlefield trigger economy that green already traffics in, without ever pretending to be more than a payoff piece. Left alone, it does nothing; give it a board that refills, and each new creature is a combat trick you did not have to hold in hand.
