Ashling, the Limitless
Evoke was always a Faustian bargain: pay a discount, take the enters-the-battlefield trigger, and watch the creature sacrifice itself on the way in. This design pins that whole mechanic to a single engine and inverts what the sacrifice means. Elemental permanent spells you cast from your hand gain evoke for , and that from-your-hand clause is load-bearing: it walls the discount off from recursion out of the graveyard or the command zone, so the loop only runs on cards you actually pay to draw and deploy. The sacrifice becomes the payoff rather than the price. Note the exact trigger, though: it fires when you sacrifice a nontoken Elemental, not when one dies. Combat losses and destroy effects do nothing; you have to feed the creature to a sacrifice outlet, or let evoke's own self-sacrifice count, and the token copy is minted from that sacrifice, arriving after the original has already left. The catch is the leash on that copy: it wants the full rainbow (
) at your next end step or it disappears. With all five symbols living in the rules text, this was never a mono-red payoff bending toward a wedge; it is calibrated from the ground up for a manabase that produces every color. What emerges is a value loop built on temporary bodies: evoke a creature for its ETB, sacrifice it, cash the copy's own ETB and its haste damage, then release it unless you hold the full spectrum. The five-color upkeep is the throttle that stops the loop from becoming an army for free.
