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Moxonomy

Artillerize

Instant3 generic manaRed mana

The additional sacrifice cost is the whole transaction here: this is not a burn spell you cast on an empty board, it is a way to cash out a permanent you no longer want in exchange for five damage at instant speed. That reframes it as a sacrifice outlet first and a removal spell second. A token, a creature about to die in combat, a depleted artifact, a Treasure: any of these becomes ammunition, which means the card slots into decks already built to throw bodies away rather than into a generic burn shell. The five damage matters because it clears the rate most one-shot burn tops out at, enough to kill a mid-sized planeswalker or a creature that would shrug off three. The instant timing is what keeps the cost honest: you can wait until the sacrificed permanent has already done its work, sandbagging the spell as a combat trick or a response to removal so the creature dies usefully rather than for free. The constraint is that it does nothing without fodder, so the deck has to supply the input; in return it converts otherwise-wasted permanents into reach. It belongs to the lineage of aristocrats-adjacent payoffs that ask you to find value in things leaving the battlefield, and it answers the question of what to do with a permanent whose job is finished but whose death you would rather aim somewhere specific.

Artillerize (plst)
PLST · #NPH-79common
Pricing
Normal: $0.20
Foil:
Oracle Text

Rules text

As an additional cost to cast this spell, sacrifice an artifact or creature. Artillerize deals 5 damage to any target.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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