Arrogant Outlaw
The condition is what makes this a follow-up rather than an opener: the drain only fires if an opponent already lost life this turn, so a fair 3/2 becomes a payoff sensitive to what happened before it hit the table. That places it in the aggressive black tradition of rewarding tempo you have already built rather than generating it fresh. It sparks nothing itself, so the card wants to arrive after a burn spell, a shock land crack, an earlier attack, or any incidental bleed, punishing the opponent for the position they were already in. The two-point swing is modest in isolation, but the symmetry of drain (they lose, you gain) makes it a reliable closer in a race, where four points of life differential shortens the clock more than the raw numbers suggest. The trigger is a one-shot enters check, not an ongoing engine: you get the swing once at resolution, and then a vanilla body handles the rest. It belongs to the family of black creatures built for a deck that measures success by how fast the opponent's life total falls, slotted in as a common-rarity reward for playing to the board early rather than a card you build around.


