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Moxonomy

Armory Automaton

Artifact Creature — Construct3 generic mana

Equipment normally bears a per-attachment tax: each piece costs mana to re-equip, and that equip cost is the rate-limiter that keeps Voltron strategies from snowballing too fast. This Construct sidesteps the tax entirely. Its attach trigger fires on entry and on every attack, pulling any number of Equipment onto itself without paying a single equip cost, so a board cluttered with cheap-to-cast, expensive-to-move Equipment collapses onto one body the moment it swings. The parenthetical is what sharpens the card past a value engine: control of the Equipment doesn't change. You can rip gear off opponents' creatures, stack every Sword and Whip in play onto a 2/2, and crash in with a body that was a blank an instant earlier. That detail makes it a tempo and disruption piece as much as a payoff, since stripping an opposing creature of its arsenal mid-combat can swing a block as much as the buffs the Automaton gains. The fragile frame is the only thing balancing a creature that can wear a whole armory for free, which means the plan lives and dies on resolving one attack: it rewards an Equipment-dense board and punishes overcommitting to it, asking you to flood the table with gear and then bet the game on a single connection.

Armory Automaton (fic)
FIC · #336rare
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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