Arcbound Slith
Modular makes every Arcbound creature a battery: counters that outlive the body by relocating to another artifact creature when it dies. This one grafts a second incentive on top, borrowing the growth pattern from the original Sliths, who fattened up by connecting with a player. Where most modular bodies are content to die and dump their stockpile somewhere useful, the Slith ability turns each unblocked swing into compounding power, so the card pulls in two directions at once. Do you want it trading away its counters into Arcbound Ravager or a sturdier shell, or surviving to multiply them turn after turn? It enters as a 1/1 (the printed 0/0 plus the modular counter), and every connection both grows it now and widens the eventual death payout later. That dual ambition is also what keeps it off the top tier: the counters that make it threatening in combat are the same counters a sacrifice engine wants hoarded and redirected, and a creature that has to hit a player repeatedly to earn its keep does not always live long enough to choose. The result is a creature built as two archetypes layered on one chassis, the aggressive snowballer and the sacrificial counter reservoir, without ever fully committing to either.


