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Moxonomy

Arbalest Elite

Creature — Human Archer2 generic manaWhite manaWhite mana

Three damage to an attacker or blocker, gated behind two costs that work in tandem: the 2 generic manaWhite mana activation layered on top of the body you already paid for, and a tap that surrenders the next untap step entirely. That second clause is the real governor. A pinger that untapped freely could threaten to shoot every turn, dominating combat math indefinitely; this one fires, then sits dormant for a full rotation, so each activation is a deliberate commitment rather than a passive deterrent. The body is built to survive what it shoots at: a 2/3 trades up against the small attackers an archer is meant to pick off, and the three-damage ceiling reaches past most of the early creatures it would face. The lineage is the long line of white defensive pingers that punish aggression without enabling it: a deterrent that wants the opponent to swing into it, not a clock that closes games. The friction in the cost is what separates this from the unbounded pingers of older designs; it is removal you ration, not removal you spam. And the timing matters: the ability fires in response to an attack or a block, at instant speed, which is the whole reason to hold the activation open through the opponent's combat rather than spending it on your own turn.

Arbalest Elite (m12)
M12 · #5uncommon
Pricing
Normal: $0.05
Foil: $0.48
Oracle Text

Rules text

2 generic manaWhite mana, Tap: This creature deals 3 damage to target attacking or blocking creature. This creature doesn't untap during your next untap step.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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