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Moxonomy

Arashin Sunshield

Creature — Human Warrior3 generic manaWhite mana

Two abilities that rarely share a body: incidental graveyard hate on entry, a repeatable tapper thereafter. The exile trigger is the kind of maindeckable disruption white commons have leaned on for years, hitting up to two cards from one graveyard, enough to snip a delve payment or blunt a flashback loop without warping the card into a dedicated hate piece. What keeps it from being a one-shot body afterward is the tap ability, a slow but real form of board control: for one white mana it locks down an attacker or blocker, so the 3/4 pulls double duty as a Warrior that also polices combat every turn. The tapping is gated by tapping itself, so the creature cannot both attack and lock down a threat in the same turn, which is the quiet cost that keeps a defensive four-drop honest. Neither half is loud; together they describe a durable roadblock that punishes graveyard-reliant decks and then refuses to let their creatures through. This is the fair-white utility archetype in miniature: a solid defensive frame stapled to two pieces of low-grade interaction, built for grinding rather than tempo.

Arashin Sunshield (tdm)
TDM · #3common
Pricing
Normal: $0.10
Foil: $0.04
Oracle Text

Rules text

When this creature enters, exile up to two target cards from a single graveyard. White mana, Tap: Tap target creature.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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