Appa, Loyal Sky Bison
Airbend rewrites the terms of a permanent's return trip. Most white flicker exiles a creature and slams it right back the same turn for free; this one exiles another nonland permanent you already control and lets its owner recast it later for a flat , regardless of what it originally cost. That reframing matters. It cannot serve as a protection button, since the trigger only fires on entry or attack, never in response to an opponent's spell, so instead of dodging removal it becomes a value loop: recycle an enter-the-battlefield permanent and collapse an expensive one into a cheap replay. Bolting that onto a 4/4 flyer whose choice fires both when it lands and every time it swings means the payoff starts the turn Appa arrives, not the turn after. The two lines split cleanly. Granting a creature flying is the aggressive line, shoving a threat over the top or setting up an attacker worth recasting cheaply; airbending your own permanent is the patient line, banking an ETB and shrinking a big spell down to
. The tension sits up front: six mana buys the body and one trigger, and the engine only compounds if the game runs long enough for attack steps to accumulate. A repeatable blink stapled to an evasive body, with a flat recast cost that ignores the original price tag, is a shape white almost never gets, and that
clause is exactly what separates it from an ordinary flicker.
