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Moxonomy

Apex Hawks

Creature — Bird2 generic manaWhite mana

Multikicker exists to make a single card scale across an entire game, and the flying body here is the cleanest white expression of it: an early flier when mana is tight, a four-, five-, or six-power evasive threat when the game runs long. The mechanic does the work that flexible mana sinks do everywhere else, turning a topdecked card late into something proportional to your available mana rather than a fixed 2/2. Because the counters are placed as the creature enters, the size is locked in at resolution; there is no incremental commitment to interrupt, and a counterspell trades for the whole investment at once. That all-or-nothing payment is the tension the design accepts in exchange for openness: pour mana in and you get a finished flier, but you also hand an opponent one window to answer the entire pile. The flying matters more than the rate suggests, because the counters land on an evasive frame rather than a ground body that chump blockers neutralize. It is a deliberately plain card built around a single decision (how much white mana to spend), and it rewards reaching the part of a game where that decision has a wide range of answers.

Apex Hawks (wwk)
WWK · #2common
Pricing
Normal: $0.07
Foil: $0.26
Oracle Text

Rules text

Multikicker 1 generic manaWhite mana (You may pay an additional 1 generic manaWhite mana any number of times as you cast this spell.) Flying This creature enters with a +1/+1 counter on it for each time it was kicked.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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