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Anointed Deacon

Creature — Vampire Cleric4 generic manaBlack mana

Five mana for a 3/3 that pumps a single Vampire by +2/+0 once a turn is a rate built for a tribal lord that never arrived at the top of the curve. The pump targets any Vampire, including itself, so in a vacuum it is a five-mana 3/3 that can swing as a 5/3, which is the kind of math that tells you the card was costed for the bodies around it rather than the body in front of you. What it does well, in a wide Vampire board, is convert spare creatures into a steadier clock: the +2/+0 fires at the beginning of combat, before blocks, so it functions as a repeatable combat trick that an opponent has to respect every turn even when the buff is going somewhere small. The ceiling is narrow because it only touches power, never toughness, so it pushes damage through but does nothing to win a fight or survive a sweeper. This is common-rarity tribal glue: an attacking-team enabler designed for a black Vampire aggro deck that wanted to flood the board and needed a way to keep its smaller creatures relevant in the late midgame. Where the tribe is deep it is fine filler; outside of it there is nothing here.

Anointed Deacon (xln)
XLN · #89common
Pricing
Normal: $0.13
Foil: $0.40
Oracle Text

Rules text

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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