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Moxonomy

Anoint with Affliction

Instant1 generic manaBlack mana

Exile as removal usually costs a premium: it dodges recursion and death triggers, so the mana price or the target restriction has to pay for it. Here the restriction is a mana-value gate. For two mana you get clean exile against anything cheap, which is exactly the half of the board a black deck most wants gone before it snowballs: mana dorks, aggressive one- and two-drops, small utility creatures, the recursive threats that keep coming back. The gate is where the corrupted mechanic earns its keep. Poison as a set-wide theme meant the game state itself was tracking how far the corruption had spread, and this reads that counter to widen the spell's reach: once a player is three poison in, the value cap falls away entirely and the exile hits anything. That is the interesting structural move, tying a removal spell's ceiling to a resource that normally only matters as a win condition. Most poison payoffs count toward killing your opponent; this one turns their poison total into a lever on your own removal, so the same counters that threaten a life-loss clock also quietly upgrade every copy of this in hand. Absent that clock, it is a serviceable, unconditional answer to the low end of the curve; with it, it becomes flexible catch-all exile at a rate that would normally demand more than two mana.

Anoint with Affliction (one)
ONE · #81common
Pricing
Normal: $0.22
Foil: $0.32
Oracle Text

Rules text

Exile target creature if it has mana value 3 or less. Corrupted — Exile that creature instead if its controller has three or more poison counters.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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