Anchor to the Aether
Most tempo bounce sends a creature to its owner's hand, which the opponent can recast next turn at the cost of a card and a tempo swing. This does something colder: it lands the creature on top of its owner's library, so the opponent doesn't just have to recast the threat, they have to redraw it first, wasting their next natural draw pulling back something they already had. That top-of-library placement is a one-turn tax on the opponent's draw step, and the scry attached to it lets the caster smooth their own next draw at the same moment. The asymmetry is the entire construction: against a key threat, the effect buys a full turn of development for both the bounce and the draw the opponent burns dredging the same creature back up. The cost of that power is targeting restraint and timing. As a sorcery, it can't be held for a combat trick or thrown at an attacker, so it works as a proactive tempo play rather than a reactive answer, and nothing about it is permanent: the creature comes back, often the very next turn. This belongs to a line of cheap blue tempo effects that trade card economy for board control, closer to a delayed answer than a removal spell, and its value hides until the opponent's draw step arrives empty of anything new.


