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Moxonomy

Ancestor's Prophet

Creature — Human Cleric4 generic manaWhite mana

Tapping five Clerics for ten life asks a steep entry fee before it pays a single point: you need a congregation already assembled, and the turn you activate is a turn the whole tribe stands idle, neither blocking nor attacking. The 1/5 body declares the intent plainly. This is the back-row anchor of a grindy Cleric tribe, a wall that absorbs early aggression and waits for reinforcements rather than a creature that affects the race itself. The repeatable lifegain reads as the engine, but the genuine cost is board commitment and tempo, since every tapped Cleric is one not doing combat work. It earns its place in shells that already want a wide, sticky Cleric board for independent reasons; the lifegain then turns a defensive stall into a cushion no burn or beatdown deck can chew through in time. The activation requirement is the honest price for an effect that, repeated across multiple turns with no ceiling, would otherwise lift a player out of any reasonable damage clock. A slow, durable payoff for a tribe built on durability, asking you to commit the bodies first and reap the longevity later.

Ancestor's Prophet (ons)
ONS · #3rare
Pricing
Normal: $0.54
Foil: $4.61
Oracle Text

Rules text

Tap five untapped Clerics you control: You gain 10 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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