Skip to content
Moxonomy

Ambush Viper

Creature — Snake1 generic manaGreen mana

Green almost never gets to play removal at instant speed, which is precisely the gap this Snake fills. Flash and deathtouch on the same small body turn a creature into an ambush: hold up the mana, pass the turn, and let an opponent swing into open green mana, then drop it in the declare-attackers step to trade with anything they sent. The deathtouch makes the 2/1 frame irrelevant to the exchange; it kills the 6/6 just as dead as the 2/2, so the body's job is to die in combat while taking something larger with it. The design is a green concession dressed as a creature: rather than handing the color a true instant-speed kill spell (which would erode the color pie), it routes the same effect through a creature that has to physically block or be blocked. That constraint is what keeps it honest. It cannot pick off a creature at arm's length the way burn or a targeted removal spell would; it has to win a combat. The flash also lets it function as a surprise blocker or a flashed-in attacker when the deathtouch threat is enough to deter a block. It is the cleanest expression of green's "fight, don't shoot" removal philosophy, the same logic later compressed into bears that ambush on a wider scale.

Ambush Viper (isd)
ISD · #169common
Pricing
Normal: $0.22
Foil: $1.09
Oracle Text

Rules text

Flash Deathtouch
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close