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Moxonomy

Amarant Coral

Legendary Creature — Human Monk2 generic manaRed manaGreen mana

A punisher built for the wrong number of players. In a duel, the No Mercy trigger does nothing at all: there is no "each other opponent" to splash onto, so it plays as a 5/4 trampler with a forced attack. Point it at a full pod and the same trigger inverts into one of the cleaner symmetric-damage engines the color pair has produced: whatever this connects with on one opponent, every other opponent takes in full. That scales linearly with the table, which is the whole design conceit. The forced attack is the price of admission and the honest part of the deal: you cannot sit back and hold it as a deterrent, so the card commits to combat every turn and dares the table to have a blocker ready. Trample matters more than it looks here, because the damage that gets through is the damage that multiplies; chump a 5/4 down to one point and every other opponent still eats that one. The clean read is that it turns a single connection into table-wide reach, converting political pressure into life loss without asking you to build a combo around it. The body is fragile enough that removal ends the plan, but the trigger front-loads its value: it only has to connect once to swing three players' life totals at the same time.

Amarant Coral (fic)
FIC · #457rare
Pricing
Normal: $3.77
Foil: $2.59
Oracle Text

Rules text

Trample Amarant Coral attacks each combat if able. No Mercy — Whenever Amarant Coral deals combat damage to an opponent, it deals that much damage to each other opponent.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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