Skip to content
Moxonomy

Aleatory

Instant1 generic manaRed mana

A coin-flip combat trick that pays you back whether the gamble lands or not, and that asymmetry is the part worth slowing down for. The +1/+1 is contingent on winning the flip, but the cantrip is not: you draw at the next upkeep regardless of how the coin falls. That structure turns the variance into a low-stakes wager rather than a real risk; you have spent two mana and an instant-speed window to buy a card, and the combat bonus is the upside you are rolling for on top. The casting restriction is the friction that gives the bet teeth: it resolves only during combat after blockers are declared, so you commit into a known board instead of pumping preemptively. The delayed draw is the tell that the designers understood a fifty-fifty pump couldn't justify a card slot on its own; bolting a guaranteed cantrip onto a chance-based effect is how you keep a gimmick from rotting in hand. Mirage carried a cluster of these randomness experiments, and Aleatory sits among the ones that tried to make a coin flip read as strategic texture rather than a feel-bad. It reflects a design moment when Wizards was still measuring how much chaos a competitive card could carry before the floor needed propping up with a guaranteed payoff.

Aleatory (mir)
MIR · #155uncommon
Pricing
Normal: $0.37
Foil:
Oracle Text

Rules text

Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close