Akroma's Memorial
Five keywords and a pair of protection clauses pasted onto every creature you control: an anthem that skips stat modification entirely in favor of handing your board the whole combat-relevant package at once. Flying clears the ground, haste makes the team lethal the moment this resolves, vigilance lets it attack and still hold the fort, and trample plus first strike turn even token chaff into clean, unblockable-feeling damage. The protection from black and from red is the quieter line that earns its keep: it neuters targeted removal and burn from two of the most common answer colors, so the army you just animated shrugs off Lightning Bolt, Doom Blade, and the like. It does not, for the record, stop a wrath; protection prevents damage, enchanting, blocking, and targeting, so a global -X/-X or a destroy-all in either color still mows the board down. The cost is the obvious tension: seven colorless mana that produces nothing if you control no creatures, and an artifact body that any artifact removal happily picks off. What pays for that is breadth. Most anthems hand out a single keyword or a static buff; this assembles a finishing kit that would otherwise take half a dozen separate effects, and dumps it on a swarm in one cast. The Akroma framing is exact: the original angel wore most of this keyword pile on a single body, and this is the attempt to broadcast that same profile across an entire army.






