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Moxonomy

Akoum Battlesinger

Creature — Human Berserker Ally1 generic manaRed mana

A pump engine that scales with board width rather than a single bonus, and that distinction is the whole reason it reads better than its body suggests. The trigger fires off every Ally entering, not just itself, so each new creature you commit pushes the entire team a step harder. The bonus is power only, anthem-style across all your Allies at once, and it stacks: drop two Allies in a turn and the first arrivals are still swinging for the cumulative total. Haste matters here because the card wants to be deployed into an existing board and attack immediately, turning a developing turn into a lethal one before blockers can be sandbagged. The optional wording ("you may") exists to keep the trigger from forcing combat math you don't want, but in practice the question is almost always yes. What it is not is a standalone threat: a 1/1 that needs a critical mass of tribe members to mean anything, which makes it a payoff card rather than an enabler, the piece you want online before you start flooding the board. Within the Ally lineage it sits among the explicitly aggressive members, rewarding a go-wide curve where each entering creature is both a body and a damage multiplier.

Akoum Battlesinger (wwk)
WWK · #71common
Pricing
Normal: $0.14
Foil: $0.99
Oracle Text

Rules text

Haste Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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