Ageless Guardian
Four toughness on a two-drop is the whole point. That number sits above the power of the one- and two-power attackers that crowd the early ground, so the body blocks most of them and lives to do it again next turn. There is nothing else on the card: no keyword, no trigger, no activated ability. That emptiness is the design. This is a defensive body priced to keep a slower deck alive through the opening turns, a Spirit that is not trying to win games so much as make sure the games last long enough for white's expensive payoffs to matter. The lineage runs long: white has printed sticky low-power, high-toughness blockers for as long as it has had a defensive identity, from the plain vanilla Wall of Swords template forward. What separates this one from an actual Wall is that it can turn sideways when the board finally tips, so it is not a dead card once the stall does its job. Stripped of any bell or whistle, it is the clearest expression of a role white has always needed filled: the cheap speed bump that trades the early game for the late one.
